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osu-lazer/Symcol.Rulesets.Core/Skinning/SkinElement.cs
T
2018-03-18 22:43:16 -04:00

98 lines
3.5 KiB
C#

using osu.Framework.Configuration;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
using osu.Framework.Platform;
namespace Symcol.Rulesets.Core.Skinning
{
public abstract class SkinElement : Container
{
private static string loadedSkin;
private static ResourceStore<byte[]> skinResources;
private static TextureStore skinTextures;
/// <summary>
/// Will attempt to get a skin element fron the skin, if no element is found return the default element
/// </summary>
/// <param name="stockTextures"></param>
/// <param name="skin"></param>
/// <param name="fileName"></param>
/// <param name="storage"></param>
/// <returns></returns>
public static Texture GetSkinElement(TextureStore stockTextures, Bindable<string> skin, string fileName, Storage storage)
{
Texture texture = null;
string fileNameHd = fileName + "@2x";
Storage skinStorage = storage.GetStorageForDirectory("Skins\\" + skin);
if (skin.Value == "default")
{
texture = stockTextures.Get(fileName + ".png");
if (texture == null)
texture = stockTextures.Get(fileNameHd + ".png");
return texture;
}
if (loadedSkin != skin.ToString())
{
loadedSkin = skin.ToString();
skinResources = new ResourceStore<byte[]>(new StorageBackedResourceStore(skinStorage));
skinTextures = new TextureStore(new RawTextureLoaderStore(skinResources));
}
if (skinStorage.Exists(fileNameHd + ".png"))
texture = skinTextures.Get(fileNameHd + ".png");
else if (skinStorage.Exists(fileName + ".png"))
{
texture = skinTextures.Get(fileName + ".png");
texture.ScaleAdjust = 1f;
}
else
texture = stockTextures.Get(fileNameHd + ".png");
return texture;
}
/// <summary>
/// Will attempt to get a skin element from the skin, if no element is found return null
/// </summary>
/// <param name="skin"></param>
/// <param name="fileName"></param>
/// <param name="storage"></param>
/// <returns></returns>
public static Texture GetElement(Bindable<string> skin, string fileName, Storage storage)
{
Texture texture = null;
string fileNameHd = fileName + "@2x";
Storage skinStorage = storage.GetStorageForDirectory("Skins\\" + skin);
if (loadedSkin != skin.ToString())
{
loadedSkin = skin.ToString();
skinResources = new ResourceStore<byte[]>(new StorageBackedResourceStore(skinStorage));
skinTextures = new TextureStore(new RawTextureLoaderStore(skinResources));
}
if (skinStorage.Exists(fileNameHd + ".png"))
texture = skinTextures.Get(fileNameHd + ".png");
else if (skinStorage.Exists(fileName + ".png"))
{
texture = skinTextures.Get(fileName + ".png");
texture.ScaleAdjust = 1f;
}
else
texture = null;
return texture;
}
}
}