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81 lines
2.1 KiB
C#
81 lines
2.1 KiB
C#
using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Input;
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using Symcol.Core.Graphics.Containers;
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namespace Symcol.Core.Graphics.UserInterface
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{
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/// <summary>
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/// just a Button with a sprite
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/// </summary>
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public class SpriteButton : SymcolClickableContainer
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{
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private readonly string textureName;
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public string Text
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{
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get { return spriteText?.Text; }
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set
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{
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if (spriteText != null)
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spriteText.Text = value;
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}
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}
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private readonly Sprite sprite;
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private readonly SpriteText spriteText;
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public SpriteButton(string textureName)
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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this.textureName = textureName;
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Masking = true;
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Children = new Drawable[]
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{
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sprite = new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fill
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},
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spriteText = new SpriteText
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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sprite.Texture = textures.Get(textureName);
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}
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protected override bool OnClick(InputState state)
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{
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if (Enabled.Value)
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{
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var flash = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.5f
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};
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Add(flash);
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flash.Blending = BlendingMode.Additive;
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flash.FadeOut(200);
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flash.Expire();
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}
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return base.OnClick(state);
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}
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}
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}
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