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77 lines
2.7 KiB
C#
77 lines
2.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Overlays.Mods
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{
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public partial class VerticalAttributeDisplay : Container, IHasCurrentValue<double>
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{
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public Bindable<double> Current
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{
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get => current.Current;
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set => current.Current = value;
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}
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private readonly BindableWithCurrent<double> current = new BindableWithCurrent<double>();
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/// <summary>
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/// Text to display in the top area of the display.
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/// </summary>
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public LocalisableString Label { get; protected set; }
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public VerticalAttributeDisplay(LocalisableString label)
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{
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Label = label;
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AutoSizeAxes = Axes.X;
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Origin = Anchor = Anchor.CentreLeft;
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Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0);
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InternalChild = new FillFlowContainer
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Text = Label,
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Margin = new MarginPadding { Horizontal = 15 }, // to reserve space for 0.XX value
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Font = OsuFont.Default.With(size: 20, weight: FontWeight.Bold)
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},
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new EffectCounter
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Current = { BindTarget = Current },
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}
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}
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};
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}
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private partial class EffectCounter : RollingCounter<double>
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{
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protected override double RollingDuration => 500;
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protected override LocalisableString FormatCount(double count) => count.ToLocalisableString("0.0");
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protected override OsuSpriteText CreateSpriteText() => new OsuSpriteText
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{
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Font = OsuFont.Default.With(size: 18, weight: FontWeight.SemiBold)
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};
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}
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}
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}
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