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osu-lazer/osu.Game.Rulesets.Mania/Mods/ManiaModMirror.cs

29 lines
1.1 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using System.Linq;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModMirror : Mod, IApplicableToRulesetContainer<ManiaHitObject>
{
public override string Name => "Mirror";
public override string ShortenedName => "MR";
public override ModType Type => ModType.Conversion;
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public void ApplyToRulesetContainer(RulesetContainer<ManiaHitObject> rulesetContainer)
{
var availableColumns = ((ManiaRulesetContainer)rulesetContainer).Beatmap.TotalColumns;
rulesetContainer.Objects.OfType<ManiaHitObject>().ForEach(h => h.Column = availableColumns - 1 - h.Column);
}
}
}