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osu-lazer/osu.Game.Modes.Catch/Beatmaps/CatchBeatmapProcessor.cs

20 lines
557 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Modes.Catch.Objects;
namespace osu.Game.Modes.Catch.Beatmaps
{
internal class CatchBeatmapProcessor : IBeatmapProcessor<CatchBaseHit>
{
public void SetDefaults(CatchBaseHit hitObject, Beatmap<CatchBaseHit> beatmap)
{
}
public void PostProcess(Beatmap<CatchBaseHit> beatmap)
{
}
}
}