mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 05:07:50 +08:00
43 lines
1.2 KiB
C#
43 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Catch.Objects;
|
|
using osu.Game.Rulesets.Judgements;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Rulesets.UI;
|
|
|
|
namespace osu.Game.Rulesets.Catch.Scoring
|
|
{
|
|
public class CatchScoreProcessor : ScoreProcessor<CatchHitObject>
|
|
{
|
|
public CatchScoreProcessor(DrawableRuleset<CatchHitObject> drawableRuleset)
|
|
: base(drawableRuleset)
|
|
{
|
|
}
|
|
|
|
private float hpDrainRate;
|
|
|
|
protected override void ApplyBeatmap(Beatmap<CatchHitObject> beatmap)
|
|
{
|
|
base.ApplyBeatmap(beatmap);
|
|
|
|
hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate;
|
|
}
|
|
|
|
protected override double HealthAdjustmentFactorFor(JudgementResult result)
|
|
{
|
|
switch (result.Type)
|
|
{
|
|
case HitResult.Miss:
|
|
return hpDrainRate;
|
|
|
|
default:
|
|
return 10.2 - hpDrainRate; // Award less HP as drain rate is increased
|
|
}
|
|
}
|
|
|
|
public override HitWindows CreateHitWindows() => new CatchHitWindows();
|
|
}
|
|
}
|