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35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Game.Tournament.Screens.Ladder.Components;
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using osu.Game.Tournament.Screens.TeamWin;
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namespace osu.Game.Tournament.Tests
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{
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public class TestCaseTeamWin : LadderTestCase
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{
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[Cached]
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private readonly Bindable<MatchPairing> currentMatch = new Bindable<MatchPairing>();
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[BackgroundDependencyLoader]
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private void load()
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{
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var pairing = new MatchPairing();
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pairing.Team1.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym == "USA");
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pairing.Team2.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym == "JPN");
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pairing.Grouping.Value = Ladder.Groupings.FirstOrDefault(g => g.Name == "Finals");
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currentMatch.Value = pairing;
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Add(new TeamWinScreen
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{
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FillMode = FillMode.Fit,
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FillAspectRatio = 16 / 9f
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});
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}
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}
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}
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