mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 04:40:07 +08:00
170 lines
6.5 KiB
C#
170 lines
6.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.IO;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
using NUnit.Framework;
|
|
using osu.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Platform;
|
|
using osu.Game.Tournament.Configuration;
|
|
using osu.Game.Tests;
|
|
|
|
namespace osu.Game.Tournament.Tests.NonVisual
|
|
{
|
|
[TestFixture]
|
|
public class CustomTourneyDirectoryTest
|
|
{
|
|
[Test]
|
|
public void TestDefaultDirectory()
|
|
{
|
|
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
|
{
|
|
try
|
|
{
|
|
var osu = loadOsu(host);
|
|
var storage = osu.Dependencies.Get<Storage>();
|
|
|
|
Assert.That(storage.GetFullPath("."), Is.EqualTo(Path.Combine(host.Storage.GetFullPath("."), "tournaments", "default")));
|
|
}
|
|
finally
|
|
{
|
|
host.Exit();
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void TestCustomDirectory()
|
|
{
|
|
using (HeadlessGameHost host = new HeadlessGameHost(nameof(TestCustomDirectory))) // don't use clean run as we are writing a config file.
|
|
{
|
|
string osuDesktopStorage = basePath(nameof(TestCustomDirectory));
|
|
const string custom_tournament = "custom";
|
|
|
|
// need access before the game has constructed its own storage yet.
|
|
Storage storage = new DesktopStorage(osuDesktopStorage, host);
|
|
// manual cleaning so we can prepare a config file.
|
|
storage.DeleteDirectory(string.Empty);
|
|
|
|
using (var storageConfig = new TournamentStorageManager(storage))
|
|
storageConfig.Set(StorageConfig.CurrentTournament, custom_tournament);
|
|
|
|
try
|
|
{
|
|
var osu = loadOsu(host);
|
|
|
|
storage = osu.Dependencies.Get<Storage>();
|
|
|
|
Assert.That(storage.GetFullPath("."), Is.EqualTo(Path.Combine(host.Storage.GetFullPath("."), "tournaments", custom_tournament)));
|
|
}
|
|
finally
|
|
{
|
|
host.Exit();
|
|
}
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void TestMigration()
|
|
{
|
|
using (HeadlessGameHost host = new HeadlessGameHost(nameof(TestMigration))) // don't use clean run as we are writing test files for migration.
|
|
{
|
|
string osuRoot = basePath(nameof(TestMigration));
|
|
string configFile = Path.Combine(osuRoot, "tournament.ini");
|
|
|
|
if (File.Exists(configFile))
|
|
File.Delete(configFile);
|
|
|
|
// Recreate the old setup that uses "tournament" as the base path.
|
|
string oldPath = Path.Combine(osuRoot, "tournament");
|
|
|
|
string videosPath = Path.Combine(oldPath, "videos");
|
|
string modsPath = Path.Combine(oldPath, "mods");
|
|
string flagsPath = Path.Combine(oldPath, "flags");
|
|
|
|
Directory.CreateDirectory(videosPath);
|
|
Directory.CreateDirectory(modsPath);
|
|
Directory.CreateDirectory(flagsPath);
|
|
|
|
// Define testing files corresponding to the specific file migrations that are needed
|
|
string bracketFile = Path.Combine(osuRoot, "bracket.json");
|
|
|
|
string drawingsConfig = Path.Combine(osuRoot, "drawings.ini");
|
|
string drawingsFile = Path.Combine(osuRoot, "drawings.txt");
|
|
string drawingsResult = Path.Combine(osuRoot, "drawings_results.txt");
|
|
|
|
// Define sample files to test recursive copying
|
|
string videoFile = Path.Combine(videosPath, "video.mp4");
|
|
string modFile = Path.Combine(modsPath, "mod.png");
|
|
string flagFile = Path.Combine(flagsPath, "flag.png");
|
|
|
|
File.WriteAllText(bracketFile, "{}");
|
|
File.WriteAllText(drawingsConfig, "test");
|
|
File.WriteAllText(drawingsFile, "test");
|
|
File.WriteAllText(drawingsResult, "test");
|
|
File.WriteAllText(videoFile, "test");
|
|
File.WriteAllText(modFile, "test");
|
|
File.WriteAllText(flagFile, "test");
|
|
|
|
try
|
|
{
|
|
var osu = loadOsu(host);
|
|
|
|
var storage = osu.Dependencies.Get<Storage>();
|
|
|
|
string migratedPath = Path.Combine(host.Storage.GetFullPath("."), "tournaments", "default");
|
|
|
|
videosPath = Path.Combine(migratedPath, "videos");
|
|
modsPath = Path.Combine(migratedPath, "mods");
|
|
flagsPath = Path.Combine(migratedPath, "flags");
|
|
|
|
videoFile = Path.Combine(videosPath, "video.mp4");
|
|
modFile = Path.Combine(modsPath, "mod.png");
|
|
flagFile = Path.Combine(flagsPath, "flag.png");
|
|
|
|
Assert.That(storage.GetFullPath("."), Is.EqualTo(migratedPath));
|
|
|
|
Assert.True(storage.Exists("bracket.json"));
|
|
Assert.True(storage.Exists("drawings.txt"));
|
|
Assert.True(storage.Exists("drawings_results.txt"));
|
|
|
|
Assert.True(storage.Exists("drawings.ini"));
|
|
|
|
Assert.True(storage.Exists(videoFile));
|
|
Assert.True(storage.Exists(modFile));
|
|
Assert.True(storage.Exists(flagFile));
|
|
}
|
|
finally
|
|
{
|
|
host.Storage.Delete("tournament.ini");
|
|
host.Storage.DeleteDirectory("tournaments");
|
|
host.Exit();
|
|
}
|
|
}
|
|
}
|
|
|
|
private TournamentGameBase loadOsu(GameHost host)
|
|
{
|
|
var osu = new TournamentGameBase();
|
|
Task.Run(() => host.Run(osu));
|
|
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
|
|
return osu;
|
|
}
|
|
|
|
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 90000)
|
|
{
|
|
Task task = Task.Run(() =>
|
|
{
|
|
while (!result()) Thread.Sleep(200);
|
|
});
|
|
|
|
Assert.IsTrue(task.Wait(timeout), failureMessage);
|
|
}
|
|
|
|
private string basePath(string testInstance) => Path.Combine(RuntimeInfo.StartupDirectory, "headless", testInstance);
|
|
}
|
|
}
|