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181 lines
7.1 KiB
C#
181 lines
7.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Beatmaps.Drawables
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{
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/// <summary>
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/// A pill that displays the star rating of a beatmap.
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/// </summary>
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public partial class StarRatingDisplay : CompositeDrawable, IHasCurrentValue<StarDifficulty>
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{
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private readonly bool animated;
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private readonly Box background;
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private readonly SpriteIcon starIcon;
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private readonly OsuSpriteText starsText;
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private readonly BindableWithCurrent<StarDifficulty> current = new BindableWithCurrent<StarDifficulty>();
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public Bindable<StarDifficulty> Current
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{
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get => current.Current;
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set => current.Current = value;
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}
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private readonly Bindable<double> displayedStars = new BindableDouble();
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private readonly Container textContainer;
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/// <summary>
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/// The currently displayed stars of this display wrapped in a bindable.
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/// This bindable gets transformed on change rather than instantaneous, if animation is enabled.
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/// </summary>
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public IBindable<double> DisplayedStars => displayedStars;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Resolved]
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private OverlayColourProvider? colourProvider { get; set; }
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/// <summary>
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/// Creates a new <see cref="StarRatingDisplay"/> using an already computed <see cref="StarDifficulty"/>.
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/// </summary>
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/// <param name="starDifficulty">The already computed <see cref="StarDifficulty"/> to display.</param>
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/// <param name="size">The size of the star rating display.</param>
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/// <param name="animated">Whether the star rating display will perform transforms on change rather than updating instantaneously.</param>
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public StarRatingDisplay(StarDifficulty starDifficulty, StarRatingDisplaySize size = StarRatingDisplaySize.Regular, bool animated = false)
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{
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this.animated = animated;
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Current.Value = starDifficulty;
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AutoSizeAxes = Axes.Both;
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MarginPadding margin = default;
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switch (size)
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{
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case StarRatingDisplaySize.Small:
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margin = new MarginPadding { Horizontal = 7f };
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break;
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case StarRatingDisplaySize.Range:
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margin = new MarginPadding { Horizontal = 8f };
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break;
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case StarRatingDisplaySize.Regular:
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margin = new MarginPadding { Horizontal = 8f, Vertical = 2f };
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break;
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}
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InternalChild = new CircularContainer
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{
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Masking = true,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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new GridContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Margin = margin,
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ColumnDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.Absolute, 3f),
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new Dimension(GridSizeMode.AutoSize, minSize: 25f),
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},
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RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
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Content = new[]
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{
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new[]
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{
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starIcon = new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.Star,
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Size = new Vector2(8f),
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},
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Empty(),
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textContainer = new Container
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{
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AutoSizeAxes = Axes.Y,
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Child = starsText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Margin = new MarginPadding { Bottom = 1.5f },
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// todo: this should be size: 12f, but to match up with the design, it needs to be 14.4f
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// see https://github.com/ppy/osu-framework/issues/3271.
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Font = OsuFont.Torus.With(size: 14.4f, weight: FontWeight.Bold),
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Shadow = false,
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},
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},
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}
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}
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},
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Current.BindValueChanged(c =>
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{
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if (animated)
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this.TransformBindableTo(displayedStars, c.NewValue.Stars, 750, Easing.OutQuint);
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else
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displayedStars.Value = c.NewValue.Stars;
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});
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displayedStars.Value = Current.Value.Stars;
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displayedStars.BindValueChanged(s =>
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{
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starsText.Text = s.NewValue < 0 ? "-" : s.NewValue.ToLocalisableString("0.00");
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background.Colour = colours.ForStarDifficulty(s.NewValue);
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starIcon.Colour = s.NewValue >= 6.5 ? colours.Orange1 : colourProvider?.Background5 ?? Color4Extensions.FromHex("303d47");
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starsText.Colour = s.NewValue >= 6.5 ? colours.Orange1 : colourProvider?.Background5 ?? Color4.Black.Opacity(0.75f);
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// In order to avoid autosize throwing the width of these displays all over the place,
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// let's lock in some sane defaults for the text width based on how many digits we're
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// displaying.
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textContainer.Width = 24 + Math.Max(starsText.Text.ToString().Length - 4, 0) * 6;
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}, true);
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}
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}
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public enum StarRatingDisplaySize
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{
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Small,
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Range,
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Regular,
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}
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}
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