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34 lines
955 B
C#
34 lines
955 B
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Configuration;
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using osu.Game.Users;
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namespace osu.Game.Online.API
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{
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public interface IAPIProvider
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{
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/// <summary>
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/// The local user.
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/// </summary>
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Bindable<User> LocalUser { get; }
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/// <summary>
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/// Returns whether the local user is logged in.
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/// </summary>
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bool IsLoggedIn { get; }
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/// <summary>
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/// Queue a new request.
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/// </summary>
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/// <param name="request">The request to perform.</param>
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void Queue(APIRequest request);
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/// <summary>
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/// Register a component to receive state changes.
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/// </summary>
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/// <param name="component">The component to register.</param>
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void Register(IOnlineComponent component);
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}
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}
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