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76c0bd4750
- Closes https://github.com/ppy/osu/issues/35703 - Supersedes / closes https://github.com/ppy/osu/pull/35711 Can test using something dumb like diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs index 11b3b5c71d..e21d8389ef 100644 --- a/osu.Game/Skinning/LegacySkin.cs +++ b/osu.Game/Skinning/LegacySkin.cs @@ -8,6 +8,7 @@ using System.Globalization; using System.IO; using System.Linq; +using System.Threading; using JetBrains.Annotations; using osu.Framework.Audio.Sample; using osu.Framework.Bindables; @@ -540,6 +541,10 @@ protected override void ParseConfigurationStream(Stream stream) case "Menu/fountain-star": componentName = "star2"; break; + + case "cursor-smoke": + Thread.Sleep(500); + break; } Texture? texture = null;
87 lines
2.8 KiB
C#
87 lines
2.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Pooling;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Osu.Skinning;
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using osu.Game.Rulesets.Osu.Skinning.Default;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.UI
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{
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/// <summary>
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/// Manages smoke trails generated from user input.
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/// </summary>
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public partial class SmokeContainer : Container, IRequireHighFrequencyMousePosition, IKeyBindingHandler<OsuAction>
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{
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private DrawablePool<SmokeSkinnableDrawable> segmentPool = null!;
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private SmokeSkinnableDrawable? currentSegmentSkinnable;
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private Vector2 lastMousePosition;
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public override bool ReceivePositionalInputAt(Vector2 _) => true;
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[BackgroundDependencyLoader]
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private void load()
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{
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AddInternal(segmentPool = new DrawablePool<SmokeSkinnableDrawable>(10));
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}
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public bool OnPressed(KeyBindingPressEvent<OsuAction> e)
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{
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if (e.Action == OsuAction.Smoke)
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{
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AddInternal(currentSegmentSkinnable = segmentPool.Get(segment => segment.Segment?.StartDrawing(Time.Current)));
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// Add initial position immediately.
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addPosition();
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return true;
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}
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return false;
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}
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public void OnReleased(KeyBindingReleaseEvent<OsuAction> e)
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{
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if (e.Action == OsuAction.Smoke)
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{
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if (currentSegmentSkinnable?.Drawable is SmokeSegment segment)
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{
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segment.FinishDrawing(Time.Current);
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currentSegmentSkinnable = null;
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}
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}
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}
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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lastMousePosition = e.MousePosition;
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addPosition();
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return base.OnMouseMove(e);
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}
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private void addPosition() => currentSegmentSkinnable?.Segment?.AddPosition(lastMousePosition, Time.Current);
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private partial class SmokeSkinnableDrawable : SkinnableDrawable
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{
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public SmokeSegment? Segment => Drawable as SmokeSegment;
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public override bool RemoveWhenNotAlive => true;
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public override double LifetimeStart => Drawable.LifetimeStart;
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public override double LifetimeEnd => Drawable.LifetimeEnd;
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public SmokeSkinnableDrawable()
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: base(new OsuSkinComponentLookup(OsuSkinComponents.CursorSmoke), _ => new DefaultSmokeSegment())
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{
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}
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}
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}
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}
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