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44 lines
1.2 KiB
C#
44 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osuTK;
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namespace osu.Game.Screens.Edit.Commands
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{
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public class UpdateControlPointCommand : IEditorCommand
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{
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public PathControlPoint ControlPoint;
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public Vector2 Position;
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public PathType? Type;
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public UpdateControlPointCommand(PathControlPoint controlPoint)
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{
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ControlPoint = controlPoint;
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Position = controlPoint.Position;
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Type = controlPoint.Type;
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}
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public UpdateControlPointCommand(PathControlPoint controlPoint, Vector2 position, PathType? type)
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{
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ControlPoint = controlPoint;
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Position = position;
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Type = type;
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}
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public void Apply()
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{
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ControlPoint.Position = Position;
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ControlPoint.Type = Type;
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}
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public IEditorCommand CreateUndo()
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{
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return new UpdateControlPointCommand(ControlPoint, ControlPoint.Position, ControlPoint.Type);
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}
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}
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}
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