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59 lines
1.6 KiB
C#
59 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Effects;
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using osu.Game.Rulesets;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Toolbar
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{
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public class ToolbarRulesetButton : ToolbarButton
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{
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private RulesetInfo ruleset;
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public RulesetInfo Ruleset
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{
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get => ruleset;
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set
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{
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ruleset = value;
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var rInstance = ruleset.CreateInstance();
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TooltipMain = rInstance.Description;
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TooltipSub = $"Play some {rInstance.Description}";
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SetIcon(rInstance.CreateIcon());
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}
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}
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public bool Active
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{
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set
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{
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if (value)
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{
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IconContainer.Colour = Color4.White;
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IconContainer.EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow,
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Colour = new Color4(255, 194, 224, 100),
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Radius = 15,
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Roundness = 15,
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};
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}
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else
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{
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IconContainer.Colour = new Color4(255, 194, 224, 255);
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IconContainer.EdgeEffect = new EdgeEffectParameters();
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}
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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IconContainer.Scale *= 1.4f;
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}
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}
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}
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