mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 19:47:24 +08:00
131 lines
5.4 KiB
C#
131 lines
5.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Game.Online.Chat;
|
|
using System;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Localisation;
|
|
using osu.Framework.Platform;
|
|
using osu.Game.Users;
|
|
|
|
namespace osu.Game.Graphics.Containers
|
|
{
|
|
public class LinkFlowContainer : OsuTextFlowContainer
|
|
{
|
|
public LinkFlowContainer(Action<SpriteText> defaultCreationParameters = null)
|
|
: base(defaultCreationParameters)
|
|
{
|
|
}
|
|
|
|
[Resolved(CanBeNull = true)]
|
|
private OsuGame game { get; set; }
|
|
|
|
[Resolved]
|
|
private GameHost host { get; set; }
|
|
|
|
public void AddLinks(string text, List<Link> links)
|
|
{
|
|
if (string.IsNullOrEmpty(text) || links == null)
|
|
return;
|
|
|
|
if (links.Count == 0)
|
|
{
|
|
AddText(text);
|
|
return;
|
|
}
|
|
|
|
int previousLinkEnd = 0;
|
|
|
|
foreach (var link in links)
|
|
{
|
|
AddText(text[previousLinkEnd..link.Index]);
|
|
|
|
string displayText = text.Substring(link.Index, link.Length);
|
|
object linkArgument = link.Argument;
|
|
string tooltip = displayText == link.Url ? null : link.Url;
|
|
|
|
AddLink(displayText, link.Action, linkArgument, tooltip);
|
|
previousLinkEnd = link.Index + link.Length;
|
|
}
|
|
|
|
AddText(text.Substring(previousLinkEnd));
|
|
}
|
|
|
|
public void AddLink(LocalisableString text, string url, Action<SpriteText> creationParameters = null) =>
|
|
createLink(CreateChunkFor(text, true, CreateSpriteText, creationParameters), new LinkDetails(LinkAction.External, url), url);
|
|
|
|
public void AddLink(LocalisableString text, Action action, string tooltipText = null, Action<SpriteText> creationParameters = null)
|
|
=> createLink(CreateChunkFor(text, true, CreateSpriteText, creationParameters), new LinkDetails(LinkAction.Custom, string.Empty), tooltipText, action);
|
|
|
|
public void AddLink(LocalisableString text, LinkAction action, object argument, string tooltipText = null, Action<SpriteText> creationParameters = null)
|
|
=> createLink(CreateChunkFor(text, true, CreateSpriteText, creationParameters), new LinkDetails(action, argument), tooltipText);
|
|
|
|
public void AddLink(IEnumerable<SpriteText> text, LinkAction action, object linkArgument, string tooltipText = null)
|
|
{
|
|
createLink(new TextPartManual(text), new LinkDetails(action, linkArgument), tooltipText);
|
|
}
|
|
|
|
public void AddUserLink(IUser user, Action<SpriteText> creationParameters = null)
|
|
=> createLink(CreateChunkFor(user.Username, true, CreateSpriteText, creationParameters), new LinkDetails(LinkAction.OpenUserProfile, user), "view profile");
|
|
|
|
private void createLink(ITextPart textPart, LinkDetails link, LocalisableString tooltipText, Action action = null)
|
|
{
|
|
Action onClickAction = () =>
|
|
{
|
|
if (action != null)
|
|
action();
|
|
else if (game != null)
|
|
game.HandleLink(link);
|
|
// fallback to handle cases where OsuGame is not available, ie. tournament client.
|
|
else if (link.Action == LinkAction.External)
|
|
host.OpenUrlExternally(link.Argument.ToString());
|
|
};
|
|
|
|
AddPart(new TextLink(textPart, tooltipText, onClickAction));
|
|
}
|
|
|
|
private class TextLink : TextPart
|
|
{
|
|
private readonly ITextPart innerPart;
|
|
private readonly LocalisableString tooltipText;
|
|
private readonly Action action;
|
|
|
|
public TextLink(ITextPart innerPart, LocalisableString tooltipText, Action action)
|
|
{
|
|
this.innerPart = innerPart;
|
|
this.tooltipText = tooltipText;
|
|
this.action = action;
|
|
}
|
|
|
|
protected override IEnumerable<Drawable> CreateDrawablesFor(TextFlowContainer textFlowContainer)
|
|
{
|
|
var linkFlowContainer = (LinkFlowContainer)textFlowContainer;
|
|
|
|
innerPart.RecreateDrawablesFor(linkFlowContainer);
|
|
var drawables = innerPart.Drawables.ToList();
|
|
|
|
drawables.Add(linkFlowContainer.CreateLinkCompiler(innerPart).With(c =>
|
|
{
|
|
c.RelativeSizeAxes = Axes.Both;
|
|
c.TooltipText = tooltipText;
|
|
c.Action = action;
|
|
}));
|
|
|
|
return drawables;
|
|
}
|
|
}
|
|
|
|
protected virtual DrawableLinkCompiler CreateLinkCompiler(ITextPart textPart) => new DrawableLinkCompiler(textPart);
|
|
|
|
// We want the compilers to always be visible no matter where they are, so RelativeSizeAxes is used.
|
|
// However due to https://github.com/ppy/osu-framework/issues/2073, it's possible for the compilers to be relative size in the flow's auto-size axes - an unsupported operation.
|
|
// Since the compilers don't display any content and don't affect the layout, it's simplest to exclude them from the flow.
|
|
public override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Where(c => !(c is DrawableLinkCompiler));
|
|
}
|
|
}
|