mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 04:27:34 +08:00
42 lines
1.1 KiB
C#
42 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Graphics.Textures;
|
|
|
|
namespace osu.Game.Graphics.Backgrounds
|
|
{
|
|
public class Background : BufferedContainer
|
|
{
|
|
public Sprite Sprite;
|
|
|
|
private readonly string textureName;
|
|
|
|
public Background(string textureName = @"")
|
|
{
|
|
CacheDrawnFrameBuffer = true;
|
|
|
|
this.textureName = textureName;
|
|
RelativeSizeAxes = Axes.Both;
|
|
|
|
Add(Sprite = new Sprite
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
FillMode = FillMode.Fill,
|
|
});
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(LargeTextureStore textures)
|
|
{
|
|
if (!string.IsNullOrEmpty(textureName))
|
|
Sprite.Texture = textures.Get(textureName);
|
|
}
|
|
}
|
|
}
|