mirror of
https://github.com/ppy/osu.git
synced 2024-11-19 00:22:57 +08:00
240 lines
7.4 KiB
C#
240 lines
7.4 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System;
|
|
using osu.Framework.Configuration;
|
|
using osu.Framework.GameModes;
|
|
using osu.Game.Configuration;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Game.Overlays;
|
|
using osu.Framework.Input;
|
|
using osu.Game.Input;
|
|
using OpenTK.Input;
|
|
using osu.Framework.Logging;
|
|
using osu.Game.Graphics.UserInterface.Volume;
|
|
using osu.Game.Database;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics.Transformations;
|
|
using osu.Framework.Timing;
|
|
using osu.Game.Modes;
|
|
using osu.Game.Overlays.Toolbar;
|
|
using osu.Game.Screens;
|
|
using osu.Game.Screens.Menu;
|
|
using OpenTK;
|
|
using System.Linq;
|
|
|
|
namespace osu.Game
|
|
{
|
|
public class OsuGame : OsuGameBase
|
|
{
|
|
public Toolbar Toolbar;
|
|
|
|
private ChatOverlay chat;
|
|
|
|
private MusicController musicController;
|
|
|
|
private MainMenu mainMenu => modeStack?.ChildGameMode as MainMenu;
|
|
private Intro intro => modeStack as Intro;
|
|
|
|
private OsuGameMode modeStack;
|
|
|
|
private VolumeControl volume;
|
|
|
|
public Bindable<PlayMode> PlayMode;
|
|
|
|
string[] args;
|
|
|
|
private OptionsOverlay options;
|
|
|
|
public OsuGame(string[] args = null)
|
|
{
|
|
this.args = args;
|
|
}
|
|
|
|
public void ToggleOptions() => options.ToggleVisibility();
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
if (!Host.IsPrimaryInstance)
|
|
{
|
|
Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error);
|
|
Environment.Exit(0);
|
|
}
|
|
|
|
if (args?.Length > 0)
|
|
ImportBeatmaps(args);
|
|
|
|
Dependencies.Cache(this);
|
|
|
|
PlayMode = LocalConfig.GetBindable<PlayMode>(OsuConfig.PlayMode);
|
|
}
|
|
|
|
public void ImportBeatmaps(params string[] paths)
|
|
{
|
|
Schedule(delegate { Dependencies.Get<BeatmapDatabase>().Import(paths); });
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
Add(new Drawable[] {
|
|
new VolumeControlReceptor
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
ActionRequested = delegate(InputState state) { volume.Adjust(state); }
|
|
},
|
|
mainContent = new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
},
|
|
volume = new VolumeControl(),
|
|
overlayContent = new Container{ RelativeSizeAxes = Axes.Both },
|
|
new GlobalHotkeys //exists because UserInputManager is at a level below us.
|
|
{
|
|
Handler = globalHotkeyPressed
|
|
}
|
|
});
|
|
|
|
(modeStack = new Intro()).Preload(this, d =>
|
|
{
|
|
modeStack.ModePushed += modeAdded;
|
|
modeStack.Exited += modeRemoved;
|
|
mainContent.Add(modeStack);
|
|
});
|
|
|
|
//overlay elements
|
|
(chat = new ChatOverlay { Depth = 0 }).Preload(this, overlayContent.Add);
|
|
(options = new OptionsOverlay { Depth = -1 }).Preload(this, overlayContent.Add);
|
|
(musicController = new MusicController()
|
|
{
|
|
Depth = -2,
|
|
Position = new Vector2(0, Toolbar.HEIGHT),
|
|
Anchor = Anchor.TopRight,
|
|
Origin = Anchor.TopRight,
|
|
}).Preload(this, overlayContent.Add);
|
|
|
|
Dependencies.Cache(options);
|
|
Dependencies.Cache(musicController);
|
|
|
|
(Toolbar = new Toolbar
|
|
{
|
|
Depth = -3,
|
|
OnHome = delegate { mainMenu?.MakeCurrent(); },
|
|
OnPlayModeChange = delegate (PlayMode m) { PlayMode.Value = m; },
|
|
}).Preload(this, t =>
|
|
{
|
|
PlayMode.ValueChanged += delegate { Toolbar.SetGameMode(PlayMode.Value); };
|
|
PlayMode.TriggerChange();
|
|
overlayContent.Add(Toolbar);
|
|
});
|
|
|
|
options.StateChanged += delegate
|
|
{
|
|
switch (options.State)
|
|
{
|
|
case Visibility.Hidden:
|
|
intro.MoveToX(0, OptionsOverlay.TRANSITION_LENGTH, EasingTypes.OutQuint);
|
|
break;
|
|
case Visibility.Visible:
|
|
intro.MoveToX(OptionsOverlay.SIDEBAR_WIDTH / 2, OptionsOverlay.TRANSITION_LENGTH, EasingTypes.OutQuint);
|
|
break;
|
|
}
|
|
};
|
|
|
|
Cursor.Alpha = 0;
|
|
}
|
|
|
|
private bool globalHotkeyPressed(InputState state, KeyDownEventArgs args)
|
|
{
|
|
if (args.Repeat) return false;
|
|
|
|
switch (args.Key)
|
|
{
|
|
case Key.F8:
|
|
chat.ToggleVisibility();
|
|
return true;
|
|
case Key.PageUp:
|
|
case Key.PageDown:
|
|
var rate = ((Clock as ThrottledFrameClock).Source as StopwatchClock).Rate * (args.Key == Key.PageUp ? 1.1f : 0.9f);
|
|
((Clock as ThrottledFrameClock).Source as StopwatchClock).Rate = rate;
|
|
Logger.Log($@"Adjusting game clock to {rate}", LoggingTarget.Debug);
|
|
return true;
|
|
}
|
|
|
|
if (state.Keyboard.ControlPressed)
|
|
{
|
|
switch (args.Key)
|
|
{
|
|
case Key.O:
|
|
options.ToggleVisibility();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return base.OnKeyDown(state, args);
|
|
}
|
|
|
|
public Action<GameMode> ModeChanged;
|
|
|
|
private Container mainContent;
|
|
|
|
private Container overlayContent;
|
|
|
|
private void modeChanged(GameMode newMode)
|
|
{
|
|
// - Ability to change window size
|
|
// - Ability to adjust music playback
|
|
// - Frame limiter changes
|
|
|
|
//central game mode change logic.
|
|
if ((newMode as OsuGameMode)?.ShowOverlays != true)
|
|
{
|
|
Toolbar.State = Visibility.Hidden;
|
|
musicController.State = Visibility.Hidden;
|
|
chat.State = Visibility.Hidden;
|
|
}
|
|
else
|
|
{
|
|
Toolbar.State = Visibility.Visible;
|
|
}
|
|
|
|
Cursor.FadeIn(100);
|
|
|
|
ModeChanged?.Invoke(newMode);
|
|
|
|
if (newMode == null)
|
|
Host.Exit();
|
|
}
|
|
|
|
protected override bool OnExiting()
|
|
{
|
|
if (!intro.DidLoadMenu || intro.ChildGameMode != null)
|
|
{
|
|
Scheduler.Add(delegate
|
|
{
|
|
intro.MakeCurrent();
|
|
});
|
|
return true;
|
|
}
|
|
|
|
return base.OnExiting();
|
|
}
|
|
|
|
private void modeAdded(GameMode newMode)
|
|
{
|
|
newMode.ModePushed += modeAdded;
|
|
newMode.Exited += modeRemoved;
|
|
|
|
modeChanged(newMode);
|
|
}
|
|
|
|
private void modeRemoved(GameMode newMode)
|
|
{
|
|
modeChanged(newMode);
|
|
}
|
|
}
|
|
}
|