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osu-lazer/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs
2017-11-19 14:33:50 +01:00

45 lines
1.4 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using Humanizer;
using System.Collections.Generic;
namespace osu.Game.Online.API.Requests
{
public abstract class GetUserBeatmapsRequest<T> : APIRequest<List<T>>
{
private readonly long userId;
private readonly int offset;
private readonly BeatmapSetType type;
protected GetUserBeatmapsRequest(long userId, BeatmapSetType type, int offset = 0)
{
this.userId = userId;
this.offset = offset;
this.type = type;
}
protected override string Target => $@"users/{userId}/beatmapsets/{type.ToString().Underscore()}?offset={offset}";
}
public class GetUserBeatmapsRequest : GetUserBeatmapsRequest<GetBeatmapSetsResponse>
{
public GetUserBeatmapsRequest(long userID, BeatmapSetType type, int offset = 0)
: base(userID, type, offset)
{
if(type == BeatmapSetType.MostPlayed)
throw new ArgumentException("Please use " + nameof(GetUserMostPlayedBeatmapsRequest) + " instead");
}
}
public enum BeatmapSetType
{
MostPlayed,
Favourite,
RankedAndApproved,
Unranked,
Graveyard
}
}