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45 lines
1.4 KiB
C#
45 lines
1.4 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using Humanizer;
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using System.Collections.Generic;
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namespace osu.Game.Online.API.Requests
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{
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public abstract class GetUserBeatmapsRequest<T> : APIRequest<List<T>>
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{
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private readonly long userId;
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private readonly int offset;
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private readonly BeatmapSetType type;
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protected GetUserBeatmapsRequest(long userId, BeatmapSetType type, int offset = 0)
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{
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this.userId = userId;
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this.offset = offset;
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this.type = type;
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}
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protected override string Target => $@"users/{userId}/beatmapsets/{type.ToString().Underscore()}?offset={offset}";
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}
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public class GetUserBeatmapsRequest : GetUserBeatmapsRequest<GetBeatmapSetsResponse>
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{
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public GetUserBeatmapsRequest(long userID, BeatmapSetType type, int offset = 0)
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: base(userID, type, offset)
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{
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if(type == BeatmapSetType.MostPlayed)
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throw new ArgumentException("Please use " + nameof(GetUserMostPlayedBeatmapsRequest) + " instead");
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}
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}
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public enum BeatmapSetType
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{
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MostPlayed,
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Favourite,
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RankedAndApproved,
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Unranked,
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Graveyard
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}
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}
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