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osu-lazer/osu.Game.Tests/Visual/Multiplayer/TestScenePlaylistsRoomSettingsPlaylist.cs

189 lines
6.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Database;
using osu.Game.Graphics.Containers;
using osu.Game.Models;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Tests.Beatmaps;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestScenePlaylistsRoomSettingsPlaylist : OsuManualInputManagerTestScene
{
private TestPlaylist playlist;
[Cached(typeof(UserLookupCache))]
private readonly TestUserLookupCache userLookupCache = new TestUserLookupCache();
[Test]
public void TestItemRemovedOnDeletion()
{
PlaylistItem selectedItem = null;
createPlaylist();
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddStep("retrieve selection", () => selectedItem = playlist.SelectedItem.Value);
moveToDeleteButton(0);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
AddAssert("item removed", () => !playlist.Items.Contains(selectedItem));
}
[Test]
public void TestNextItemSelectedAfterDeletion()
{
createPlaylist();
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
moveToDeleteButton(0);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
}
[Test]
public void TestLastItemSelectedAfterLastItemDeleted()
{
createPlaylist();
AddWaitStep("wait for flow", 5); // Items may take 1 update frame to flow. A wait count of 5 is guaranteed to result in the flow being updated as desired.
AddStep("scroll to bottom", () => playlist.ChildrenOfType<ScrollContainer<Drawable>>().First().ScrollToEnd(false));
moveToItem(19);
AddStep("click", () => InputManager.Click(MouseButton.Left));
moveToDeleteButton(19);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
AddAssert("item 18 is selected", () => playlist.SelectedItem.Value == playlist.Items[18]);
}
[Test]
public void TestSelectionResetWhenAllItemsDeleted()
{
createPlaylist();
AddStep("remove all but one item", () =>
{
playlist.Items.RemoveRange(1, playlist.Items.Count - 1);
});
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
moveToDeleteButton(0);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
}
// Todo: currently not possible due to bindable list shortcomings (https://github.com/ppy/osu-framework/issues/3081)
// [Test]
public void TestNextItemSelectedAfterExternalDeletion()
{
createPlaylist();
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddStep("remove item 0", () => playlist.Items.RemoveAt(0));
AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
}
[Test]
public void TestChangeBeatmapAndRemove()
{
createPlaylist();
AddStep("change beatmap of first item", () => playlist.Items[0].BeatmapID = 30);
moveToDeleteButton(0);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
}
private void moveToItem(int index, Vector2? offset = null)
=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<DifficultyIcon>().ElementAt(index), offset));
private void moveToDeleteButton(int index, Vector2? offset = null) => AddStep($"move mouse to delete button {index}", () =>
{
var item = playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index);
InputManager.MoveMouseTo(item.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(0), offset);
});
private void createPlaylist()
{
AddStep("create playlist", () =>
{
Child = playlist = new TestPlaylist
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500, 300)
};
for (int i = 0; i < 20; i++)
{
playlist.Items.Add(new PlaylistItem
{
ID = i,
OwnerID = 2,
Beatmap =
{
Value = i % 2 == 1
? new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo
: new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Artist = "Artist",
Author = new RealmUser { Username = "Creator name here" },
Title = "Long title used to check background colour",
},
BeatmapSet = new BeatmapSetInfo()
}
},
Ruleset = { Value = new OsuRuleset().RulesetInfo },
RequiredMods =
{
new OsuModHardRock(),
new OsuModDoubleTime(),
new OsuModAutoplay()
}
});
}
});
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
}
private class TestPlaylist : PlaylistsRoomSettingsPlaylist
{
public new IReadOnlyDictionary<PlaylistItem, RearrangeableListItem<PlaylistItem>> ItemMap => base.ItemMap;
public TestPlaylist()
{
AllowSelection = true;
}
}
}
}