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osu-lazer/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderChangeStates.cs
2024-08-21 01:01:17 +02:00

48 lines
1.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests.Editor
{
public partial class TestSceneSliderChangeStates : TestSceneOsuEditor
{
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
[TestCase(SplineType.Catmull)]
[TestCase(SplineType.BSpline)]
[TestCase(SplineType.Linear)]
[TestCase(SplineType.PerfectCurve)]
public void TestSliderRetainsCurveTypes(SplineType splineType)
{
Slider? slider = null;
PathType pathType = new PathType(splineType);
AddStep("add slider", () => EditorBeatmap.Add(slider = new Slider
{
StartTime = 500,
Path = new SliderPath(new[]
{
new PathControlPoint(Vector2.Zero, pathType),
new PathControlPoint(new Vector2(200, 0), pathType),
})
}));
AddAssert("slider has correct spline type", () => ((Slider)EditorBeatmap.HitObjects[0]).Path.ControlPoints.All(p => p.Type == pathType));
AddStep("remove object", () => EditorBeatmap.Remove(slider));
AddAssert("slider removed", () => EditorBeatmap.HitObjects.Count == 0);
addUndoSteps();
AddAssert("slider not removed", () => EditorBeatmap.HitObjects.Count == 1);
AddAssert("slider has correct spline type", () => ((Slider)EditorBeatmap.HitObjects[0]).Path.ControlPoints.All(p => p.Type == pathType));
}
private void addUndoSteps() => AddStep("undo", () => Editor.Undo());
}
}