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16a01abc4d
# Conflicts: # osu.Game/Beatmaps/Drawables/BeatmapPanel.cs # osu.Game/Graphics/UserInterface/BackButton.cs # osu.Game/Screens/Play/KeyCounter.cs
30 lines
877 B
C#
30 lines
877 B
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Graphics.UserInterface
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{
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public class BackButton : TwoLayerButton
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{
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public BackButton()
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{
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Text = @"Back";
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Icon = FontAwesome.fa_osu_left_o;
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Anchor = Anchor.BottomLeft;
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Origin = Anchor.BottomLeft;
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuColour colours)
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{
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ActivationSound = audio.Sample.Get(@"Menu/menuback");
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Colour = colours.Pink;
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HoverColour = colours.PinkDark;
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}
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}
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}
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