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mirror of https://github.com/ppy/osu.git synced 2024-11-17 23:32:55 +08:00
osu-lazer/osu.Game/Online/Chat
2021-10-12 09:57:47 +07:00
..
Channel.cs Use int instead of long for user_id fields for now 2020-11-06 12:59:46 +09:00
ChannelManager.cs Print username in case of generic network failure too 2021-09-12 12:56:36 +02:00
ChannelType.cs Add System channel type and use it for the ChannelSelectorTab 2020-03-15 22:13:26 +01:00
DrawableLinkCompiler.cs Add and use 'Submit' select sample variant for particular components 2021-07-30 21:35:28 +09:00
ErrorMessage.cs Move system user colour assignment to ensure consistency 2019-08-08 17:10:06 +09:00
ExternalLinkOpener.cs Remove unnecessary nullability 2020-02-14 22:02:10 +07:00
IChannelPostTarget.cs Add /np (now playing) command support in chat 2020-04-19 15:13:25 +09:00
InfoMessage.cs Fix system messages always being displayed above standard messages 2021-04-22 14:52:01 +09:00
LocalEchoMessage.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
LocalMessage.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Message.cs Merge branch 'master' into chat-mention 2021-05-26 16:00:26 +09:00
MessageFormatter.cs handle changelog link in message formatter 2021-10-12 09:57:47 +07:00
MessageNotifier.cs Move BindCollectionChanged out of async load 2021-06-11 17:51:58 +09:00
NowPlayingCommand.cs Rename all remaining cases 2021-10-03 00:55:29 +09:00
StandAloneChatDisplay.cs Allow expanding chat using key binding even when it is hidden 2021-08-18 18:25:21 +09:00