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osu-lazer/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayLeaderboard.cs
2022-06-17 16:37:17 +09:00

127 lines
5.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Screens.Play.HUD;
using osuTK;
namespace osu.Game.Tests.Visual.Gameplay
{
[TestFixture]
public class TestSceneGameplayLeaderboard : OsuTestScene
{
private readonly TestGameplayLeaderboard leaderboard;
private readonly BindableDouble playerScore = new BindableDouble();
public TestSceneGameplayLeaderboard()
{
Add(leaderboard = new TestGameplayLeaderboard
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(2),
});
}
[SetUpSteps]
public void SetUpSteps()
{
AddStep("reset leaderboard", () =>
{
leaderboard.Clear();
playerScore.Value = 1222333;
});
AddStep("add local player", () => createLeaderboardScore(playerScore, new APIUser { Username = "You", Id = 3 }, true));
AddStep("toggle expanded", () => leaderboard.Expanded.Value = !leaderboard.Expanded.Value);
AddSliderStep("set player score", 50, 5000000, 1222333, v => playerScore.Value = v);
}
[Test]
public void TestPlayerScore()
{
var player2Score = new BindableDouble(1234567);
var player3Score = new BindableDouble(1111111);
AddStep("add player 2", () => createLeaderboardScore(player2Score, new APIUser { Username = "Player 2" }));
AddStep("add player 3", () => createLeaderboardScore(player3Score, new APIUser { Username = "Player 3" }));
AddUntilStep("is player 2 position #1", () => leaderboard.CheckPositionByUsername("Player 2", 1));
AddUntilStep("is player position #2", () => leaderboard.CheckPositionByUsername("You", 2));
AddUntilStep("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
AddStep("set score above player 3", () => player2Score.Value = playerScore.Value - 500);
AddUntilStep("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
AddUntilStep("is player 2 position #2", () => leaderboard.CheckPositionByUsername("Player 2", 2));
AddUntilStep("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
AddStep("set score below players", () => player2Score.Value = playerScore.Value - 123456);
AddUntilStep("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
AddUntilStep("is player 3 position #2", () => leaderboard.CheckPositionByUsername("Player 3", 2));
AddUntilStep("is player 2 position #3", () => leaderboard.CheckPositionByUsername("Player 2", 3));
}
[Test]
public void TestRandomScores()
{
int playerNumber = 1;
AddRepeatStep("add player with random score", () => createRandomScore(new APIUser { Username = $"Player {playerNumber++}" }), 10);
}
[Test]
public void TestExistingUsers()
{
AddStep("add peppy", () => createRandomScore(new APIUser { Username = "peppy", Id = 2 }));
AddStep("add smoogipoo", () => createRandomScore(new APIUser { Username = "smoogipoo", Id = 1040328 }));
AddStep("add flyte", () => createRandomScore(new APIUser { Username = "flyte", Id = 3103765 }));
AddStep("add frenzibyte", () => createRandomScore(new APIUser { Username = "frenzibyte", Id = 14210502 }));
}
[Test]
public void TestMaxHeight()
{
int playerNumber = 1;
AddRepeatStep("add 3 other players", () => createRandomScore(new APIUser { Username = $"Player {playerNumber++}" }), 3);
checkHeight(4);
AddRepeatStep("add 4 other players", () => createRandomScore(new APIUser { Username = $"Player {playerNumber++}" }), 4);
checkHeight(8);
AddRepeatStep("add 4 other players", () => createRandomScore(new APIUser { Username = $"Player {playerNumber++}" }), 4);
checkHeight(8);
void checkHeight(int panelCount)
=> AddAssert($"leaderboard height is {panelCount} panels high", () => leaderboard.DrawHeight == (GameplayLeaderboardScore.PANEL_HEIGHT + leaderboard.Spacing) * panelCount);
}
private void createRandomScore(APIUser user) => createLeaderboardScore(new BindableDouble(RNG.Next(0, 5_000_000)), user);
private void createLeaderboardScore(BindableDouble score, APIUser user, bool isTracked = false)
{
var leaderboardScore = leaderboard.Add(user, isTracked);
leaderboardScore.TotalScore.BindTo(score);
}
private class TestGameplayLeaderboard : GameplayLeaderboard
{
public float Spacing => Flow.Spacing.Y;
public bool CheckPositionByUsername(string username, int? expectedPosition)
{
var scoreItem = Flow.FirstOrDefault(i => i.User?.Username == username);
return scoreItem != null && scoreItem.ScorePosition == expectedPosition;
}
}
}
}