1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-20 01:32:56 +08:00
osu-lazer/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableComboCounter.cs

32 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD;
using osu.Game.Skinning;
namespace osu.Game.Tests.Visual.Gameplay
{
public partial class TestSceneSkinnableComboCounter : SkinnableHUDComponentTestScene
{
[Cached]
private ScoreProcessor scoreProcessor = new ScoreProcessor(new OsuRuleset());
protected override Drawable CreateArgonImplementation() => new ArgonComboCounter();
protected override Drawable CreateDefaultImplementation() => new DefaultComboCounter();
protected override Drawable CreateLegacyImplementation() => new LegacyDefaultComboCounter();
[Test]
public void TestComboCounterIncrementing()
{
AddRepeatStep("increase combo", () => scoreProcessor.Combo.Value++, 10);
AddStep("reset combo", () => scoreProcessor.Combo.Value = 0);
}
}
}