1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-23 09:27:23 +08:00
osu-lazer/osu.Game/Overlays/Options/Sections/MaintenanceSection.cs

59 lines
1.9 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using OpenTK;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.Options.Sections
{
public class MaintenanceSection : OptionsSection
{
public override string Header => "Maintenance";
public override FontAwesome Icon => FontAwesome.fa_wrench;
public MaintenanceSection()
{
FlowContent.Spacing = new Vector2(0, 5);
Children = new Drawable[]
{
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Delete all unranked maps",
},
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Repair folder permissions",
},
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Mark all maps as played",
},
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Run osu! updater",
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new[]
{
new OptionLabel
{
Text = "osu!lazer",
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
}
}
};
}
}
}