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419 lines
14 KiB
C#
419 lines
14 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Framework.Utils;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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public class TimelineHitObjectBlueprint : SelectionBlueprint
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{
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private const float shadow_radius = 5;
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private const float circle_size = 38;
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public Action<DragEvent> OnDragHandled;
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[UsedImplicitly]
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private readonly Bindable<double> startTime;
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private Bindable<int> indexInCurrentComboBindable;
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private Bindable<int> comboIndexBindable;
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private readonly Container circle;
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private readonly DragArea dragArea;
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private readonly List<Container> shadowComponents = new List<Container>();
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private readonly Container mainComponents;
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private readonly OsuSpriteText comboIndexText;
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[Resolved]
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private ISkinSource skin { get; set; }
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public TimelineHitObjectBlueprint(HitObject hitObject)
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: base(hitObject)
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{
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Anchor = Anchor.CentreLeft;
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Origin = Anchor.CentreLeft;
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startTime = hitObject.StartTimeBindable.GetBoundCopy();
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startTime.BindValueChanged(time => X = (float)time.NewValue, true);
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RelativePositionAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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AddRangeInternal(new Drawable[]
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{
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mainComponents = new Container
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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},
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comboIndexText = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.Centre,
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Y = -1,
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Font = OsuFont.Default.With(size: circle_size * 0.5f, weight: FontWeight.Regular),
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},
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});
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circle = new ExtendableCircle
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{
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RelativeSizeAxes = Axes.X,
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Size = new Vector2(1, circle_size),
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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};
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mainComponents.Add(circle);
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if (hitObject is IHasDuration)
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{
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mainComponents.Add(dragArea = new DragArea(hitObject)
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{
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OnDragHandled = e => OnDragHandled?.Invoke(e)
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});
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}
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updateShadows();
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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if (HitObject is IHasComboInformation comboInfo)
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{
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indexInCurrentComboBindable = comboInfo.IndexInCurrentComboBindable.GetBoundCopy();
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indexInCurrentComboBindable.BindValueChanged(_ => updateComboIndex(), true);
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comboIndexBindable = comboInfo.ComboIndexBindable.GetBoundCopy();
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comboIndexBindable.BindValueChanged(_ => updateComboColour(), true);
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skin.SourceChanged += updateComboColour;
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}
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}
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private void updateComboIndex() => comboIndexText.Text = (indexInCurrentComboBindable.Value + 1).ToString();
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private void updateComboColour()
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{
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if (!(HitObject is IHasComboInformation combo))
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return;
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var comboColours = skin.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value ?? Array.Empty<Color4>();
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var comboColour = combo.GetComboColour(comboColours);
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if (HitObject is IHasDuration)
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mainComponents.Colour = ColourInfo.GradientHorizontal(comboColour, comboColour.Lighten(0.4f));
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else
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mainComponents.Colour = comboColour;
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var col = mainComponents.Colour.TopLeft.Linear;
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float brightness = col.R + col.G + col.B;
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// decide the combo index colour based on brightness?
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comboIndexText.Colour = brightness > 0.5f ? Color4.Black : Color4.White;
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}
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protected override void Update()
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{
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base.Update();
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// no bindable so we perform this every update
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float duration = (float)(HitObject.GetEndTime() - HitObject.StartTime);
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if (Width != duration)
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{
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Width = duration;
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// kind of haphazard but yeah, no bindables.
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if (HitObject is IHasRepeats repeats)
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updateRepeats(repeats);
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}
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}
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private Container repeatsContainer;
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private void updateRepeats(IHasRepeats repeats)
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{
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repeatsContainer?.Expire();
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mainComponents.Add(repeatsContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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});
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for (int i = 0; i < repeats.RepeatCount; i++)
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{
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repeatsContainer.Add(new Circle
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{
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Size = new Vector2(circle_size / 2),
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.Centre,
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RelativePositionAxes = Axes.X,
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X = (float)(i + 1) / (repeats.RepeatCount + 1),
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});
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}
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}
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protected override bool ShouldBeConsideredForInput(Drawable child) => true;
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => circle.Contains(screenSpacePos);
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protected override void OnSelected()
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{
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updateShadows();
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}
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private void updateShadows()
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{
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foreach (var s in shadowComponents)
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{
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if (State == SelectionState.Selected)
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{
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s.EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Radius = shadow_radius / 2,
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Colour = Color4.Orange,
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};
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}
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else
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{
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s.EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Radius = shadow_radius,
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Colour = Color4.Black.Opacity(0.4f)
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};
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}
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}
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}
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protected override void OnDeselected()
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{
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updateShadows();
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}
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public override Quad SelectionQuad => circle.ScreenSpaceDrawQuad;
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public override Vector2 ScreenSpaceSelectionPoint => ScreenSpaceDrawQuad.TopLeft;
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public class DragArea : Container
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{
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private readonly HitObject hitObject;
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[Resolved]
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private Timeline timeline { get; set; }
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public Action<DragEvent> OnDragHandled;
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public override bool HandlePositionalInput => hitObject != null;
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public DragArea(HitObject hitObject)
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{
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this.hitObject = hitObject;
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CornerRadius = circle_size / 2;
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Masking = true;
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Size = new Vector2(circle_size, 1);
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Anchor = Anchor.CentreRight;
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Origin = Anchor.Centre;
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RelativePositionAxes = Axes.X;
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RelativeSizeAxes = Axes.Y;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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}
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};
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}
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protected override bool OnHover(HoverEvent e)
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{
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updateState();
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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updateState();
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base.OnHoverLost(e);
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}
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private bool hasMouseDown;
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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hasMouseDown = true;
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updateState();
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return true;
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}
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protected override void OnMouseUp(MouseUpEvent e)
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{
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hasMouseDown = false;
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updateState();
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base.OnMouseUp(e);
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}
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private void updateState()
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{
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Colour = IsHovered || hasMouseDown ? Color4.OrangeRed : Color4.White;
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}
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[Resolved]
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private EditorBeatmap beatmap { get; set; }
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[Resolved]
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private IBeatSnapProvider beatSnapProvider { get; set; }
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[Resolved(CanBeNull = true)]
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private IEditorChangeHandler changeHandler { get; set; }
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protected override bool OnDragStart(DragStartEvent e)
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{
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changeHandler?.BeginChange();
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return true;
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}
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protected override void OnDrag(DragEvent e)
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{
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base.OnDrag(e);
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OnDragHandled?.Invoke(e);
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if (timeline.SnapScreenSpacePositionToValidTime(e.ScreenSpaceMousePosition).Time is double time)
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{
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switch (hitObject)
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{
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case IHasRepeats repeatHitObject:
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// find the number of repeats which can fit in the requested time.
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var lengthOfOneRepeat = repeatHitObject.Duration / (repeatHitObject.RepeatCount + 1);
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var proposedCount = Math.Max(0, (int)Math.Round((time - hitObject.StartTime) / lengthOfOneRepeat) - 1);
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if (proposedCount == repeatHitObject.RepeatCount)
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return;
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repeatHitObject.RepeatCount = proposedCount;
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beatmap.Update(hitObject);
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break;
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case IHasDuration endTimeHitObject:
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var snappedTime = Math.Max(hitObject.StartTime, beatSnapProvider.SnapTime(time));
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if (endTimeHitObject.EndTime == snappedTime || Precision.AlmostEquals(snappedTime, hitObject.StartTime, beatmap.GetBeatLengthAtTime(snappedTime)))
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return;
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endTimeHitObject.Duration = snappedTime - hitObject.StartTime;
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beatmap.Update(hitObject);
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break;
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}
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}
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}
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protected override void OnDragEnd(DragEndEvent e)
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{
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base.OnDragEnd(e);
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OnDragHandled?.Invoke(null);
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changeHandler?.EndChange();
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}
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}
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/// <summary>
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/// A circle with externalised end caps so it can take up the full width of a relative width area.
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/// </summary>
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public class ExtendableCircle : Container
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{
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private readonly Circle rightCircle;
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private readonly Circle leftCircle;
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public override Quad ScreenSpaceDrawQuad
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{
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get
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{
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var leftQuad = leftCircle.ScreenSpaceDrawQuad;
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if (Width == 0)
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{
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return leftQuad;
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}
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var rightQuad = rightCircle.ScreenSpaceDrawQuad;
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return new Quad(leftQuad.TopLeft, rightQuad.TopRight, leftQuad.BottomLeft, rightQuad.BottomRight);
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}
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}
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public ExtendableCircle()
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{
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var effect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Radius = shadow_radius,
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Colour = Color4.Black.Opacity(0.4f)
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};
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InternalChildren = new Drawable[]
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{
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new Container
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{
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Height = circle_size,
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RelativeSizeAxes = Axes.X,
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Masking = true,
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AlwaysPresent = true,
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EdgeEffect = effect,
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},
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leftCircle = new Circle
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{
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EdgeEffect = effect,
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Origin = Anchor.TopCentre,
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Size = new Vector2(circle_size)
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},
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rightCircle = new Circle
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{
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EdgeEffect = effect,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopCentre,
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Size = new Vector2(circle_size)
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},
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new Box
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{
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Height = circle_size,
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RelativeSizeAxes = Axes.X,
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},
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};
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}
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}
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}
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}
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