1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 22:02:54 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableRimHit.cs
2020-04-11 14:19:59 +09:00

23 lines
802 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public class DrawableRimHit : DrawableHit
{
public override TaikoAction[] HitActions { get; } = { TaikoAction.LeftRim, TaikoAction.RightRim };
public DrawableRimHit(Hit hit)
: base(hit)
{
}
protected override CompositeDrawable CreateMainPiece() => new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.RimHit),
_ => new RimHitCirclePiece(), confineMode: ConfineMode.ScaleToFit);
}
}