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35 lines
1.3 KiB
C#
35 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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namespace osu.Game.Rulesets.Mods
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{
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public abstract class ModClassic : Mod
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{
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public override string Name => "Classic";
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public override string Acronym => "CL";
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public override double ScoreMultiplier => 0.96;
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public override IconUsage? Icon => FontAwesome.Solid.History;
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public override LocalisableString Description => "Feeling nostalgic?";
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public override ModType Type => ModType.Conversion;
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/// <summary>
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/// Classic mods are not to be ranked yet due to compatibility and multiplier concerns.
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/// Right now classic mods are considered, for leaderboard purposes, to be equal as scores set on osu-stable.
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/// But this is not the case.
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///
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/// Some examples for things to resolve before even considering this:
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/// - Hit windows differ (https://github.com/ppy/osu/issues/11311).
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/// - Sliders always gives combo for slider end, even on miss (https://github.com/ppy/osu/issues/11769).
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/// </summary>
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public sealed override bool Ranked => false;
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}
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}
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