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osu-lazer/osu.Game/Input/Bindings/DatabasedKeyBinding.cs
2017-08-16 17:27:09 +09:00

38 lines
1018 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets;
using SQLite.Net.Attributes;
using SQLiteNetExtensions.Attributes;
namespace osu.Game.Input.Bindings
{
[Table("KeyBinding")]
public class DatabasedKeyBinding : KeyBinding
{
[PrimaryKey, AutoIncrement]
public int ID { get; set; }
[ForeignKey(typeof(RulesetInfo))]
public int? RulesetID { get; set; }
[Indexed]
public int? Variant { get; set; }
[Column("Keys")]
public string KeysString
{
get { return KeyCombination.ToString(); }
private set { KeyCombination = value; }
}
[Indexed]
[Column("Action")]
public int IntAction
{
get { return (int)Action; }
set { Action = value; }
}
}
}