// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osuTK; using osuTK.Graphics; namespace osu.Game.Tests.Visual.Editor { [TestFixture] public class TestSceneWaveContainer : OsuTestScene { [BackgroundDependencyLoader] private void load(OsuColour colours) { WaveContainer container; Add(container = new WaveContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(400), FirstWaveColour = colours.Red, SecondWaveColour = colours.Green, ThirdWaveColour = colours.Blue, FourthWaveColour = colours.Pink, Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.Black.Opacity(0.5f), }, new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 20), Text = @"Wave Container", }, }, }); AddStep(@"show", container.Show); AddStep(@"hide", container.Hide); } } }