// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Online.Multiplayer; using osu.Game.Screens.Multi.Components; namespace osu.Game.Tests.Visual.Multiplayer { public class TestSceneParticipantsList : MultiplayerTestScene { protected override bool UseOnlineAPI => true; [SetUp] public void Setup() => Schedule(() => { Room = new Room { RoomID = { Value = 7 } }; }); public TestSceneParticipantsList() { Add(new ParticipantsList { RelativeSizeAxes = Axes.Both }); } } }