// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.OsuDifficulty; using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.UI; using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; using osu.Game.Overlays.Settings; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Osu.Scoring; using osu.Game.Rulesets.Osu.Edit; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Osu { public class OsuRuleset : Ruleset { public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap, bool isForCurrentRuleset) => new OsuRulesetContainer(this, beatmap, isForCurrentRuleset); public override IEnumerable GetDefaultKeyBindings(int variant = 0) => new[] { new KeyBinding(InputKey.Z, OsuAction.LeftButton), new KeyBinding(InputKey.X, OsuAction.RightButton), new KeyBinding(InputKey.MouseLeft, OsuAction.LeftButton), new KeyBinding(InputKey.MouseRight, OsuAction.RightButton), }; public override IEnumerable GetBeatmapStatistics(WorkingBeatmap beatmap) { IEnumerable hitObjects = beatmap.Beatmap.HitObjects; IEnumerable circles = hitObjects.Where(c => !(c is IHasEndTime)); IEnumerable sliders = hitObjects.Where(s => s is IHasCurve); IEnumerable spinners = hitObjects.Where(s => s is IHasEndTime && !(s is IHasCurve)); return new[] { new BeatmapStatistic { Name = @"Circle Count", Content = circles.Count().ToString(), Icon = FontAwesome.fa_circle_o }, new BeatmapStatistic { Name = @"Slider Count", Content = sliders.Count().ToString(), Icon = FontAwesome.fa_circle }, new BeatmapStatistic { Name = @"Spinner Count", Content = spinners.Count().ToString(), Icon = FontAwesome.fa_circle } }; } public override IEnumerable GetModsFor(ModType type) { switch (type) { case ModType.DifficultyReduction: return new Mod[] { new OsuModEasy(), new OsuModNoFail(), new MultiMod { Mods = new Mod[] { new OsuModHalfTime(), new OsuModDaycore(), }, }, }; case ModType.DifficultyIncrease: return new Mod[] { new OsuModHardRock(), new MultiMod { Mods = new Mod[] { new OsuModSuddenDeath(), new OsuModPerfect(), }, }, new MultiMod { Mods = new Mod[] { new OsuModDoubleTime(), new OsuModNightcore(), }, }, new OsuModHidden(), new OsuModFlashlight(), }; case ModType.Special: return new Mod[] { new OsuModRelax(), new OsuModAutopilot(), new OsuModSpunOut(), new MultiMod { Mods = new Mod[] { new OsuModAutoplay(), new ModCinema(), }, }, new OsuModTarget(), }; default: return new Mod[] { }; } } public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_osu_o }; public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new OsuDifficultyCalculator(beatmap, mods); public override PerformanceCalculator CreatePerformanceCalculator(Beatmap beatmap, Score score) => new OsuPerformanceCalculator(this, beatmap, score); public override HitObjectComposer CreateHitObjectComposer() => new OsuHitObjectComposer(this); public override string Description => "osu!"; public override string ShortName => "osu"; public override SettingsSubsection CreateSettings() => new OsuSettings(); public override int LegacyID => 0; public OsuRuleset(RulesetInfo rulesetInfo) : base(rulesetInfo) { } } }