// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Containers; namespace osu.Game.Overlays.Settings { public partial class SettingsHeader : Container { private readonly LocalisableString heading; private readonly LocalisableString subheading; public SettingsHeader(LocalisableString heading, LocalisableString subheading) { this.heading = heading; this.subheading = subheading; } [BackgroundDependencyLoader] private void load(OverlayColourProvider colourProvider) { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; Children = new Drawable[] { new OsuTextFlowContainer { AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, Padding = new MarginPadding { Horizontal = SettingsPanel.CONTENT_MARGINS, Top = Toolbar.Toolbar.TOOLTIP_HEIGHT, Bottom = 30 } }.With(flow => { flow.AddText(heading, header => header.Font = OsuFont.TorusAlternate.With(size: 40)); flow.NewLine(); flow.AddText(subheading, subheader => { subheader.Colour = colourProvider.Content2; subheader.Font = OsuFont.GetFont(size: 18); }); }) }; } } }