// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.UI;

namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
    public class TestScenePlayfield : ManiaSkinnableTestScene
    {
        private List<StageDefinition> stageDefinitions = new List<StageDefinition>();

        [Test]
        public void TestSingleStage()
        {
            AddStep("create stage", () =>
            {
                stageDefinitions = new List<StageDefinition>
                {
                    new StageDefinition { Columns = 2 }
                };

                SetContents(_ => new ManiaPlayfield(stageDefinitions));
            });
        }

        [Test]
        public void TestDualStages()
        {
            AddStep("create stage", () =>
            {
                stageDefinitions = new List<StageDefinition>
                {
                    new StageDefinition { Columns = 2 },
                    new StageDefinition { Columns = 2 }
                };

                SetContents(_ => new ManiaPlayfield(stageDefinitions));
            });
        }

        protected override IBeatmap CreateBeatmapForSkinProvider()
        {
            var maniaBeatmap = (ManiaBeatmap)base.CreateBeatmapForSkinProvider();
            maniaBeatmap.Stages = stageDefinitions;
            return maniaBeatmap;
        }
    }
}