// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using Newtonsoft.Json; using osu.Framework.Bindables; using osu.Framework.Lists; using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays.Chat; namespace osu.Game.Online.Chat { public class Channel { public const int MAX_HISTORY = 300; /// /// Contains every joined user except the current logged in user. Currently only returned for PM channels. /// public readonly ObservableCollection Users = new ObservableCollection(); [JsonProperty(@"users")] private int[] userIds { set { foreach (int id in value) Users.Add(new APIUser { Id = id }); } } /// /// Contains all the messages send in the channel. /// public readonly SortedList Messages = new SortedList(Comparer.Default); /// /// Contains all the messages that weren't read by the user. /// public IEnumerable UnreadMessages => Messages.Where(m => LastReadId < m.Id); /// /// Contains all the messages that are still pending for submission to the server. /// private readonly List pendingMessages = new List(); /// /// An event that fires when new messages arrived. /// public event Action> NewMessagesArrived; /// /// An event that fires when a pending message gets resolved. /// public event Action PendingMessageResolved; /// /// An event that fires when a pending message gets removed. /// public event Action MessageRemoved; public bool ReadOnly => false; // todo: not yet used. public override string ToString() => Name; [JsonProperty(@"name")] public string Name; [JsonProperty(@"description")] public string Topic; [JsonProperty(@"type")] public ChannelType Type; [JsonProperty(@"channel_id")] public long Id; [JsonProperty(@"last_message_id")] public long? LastMessageId; [JsonProperty(@"last_read_id")] public long? LastReadId; /// /// Signals if the current user joined this channel or not. Defaults to false. /// Note that this does not guarantee a join has completed. Check Id > 0 for confirmation. /// public Bindable Joined = new Bindable(); /// /// Signals if there is a message to highlight. /// This is automatically cleared by the associated after highlighting. /// public Bindable HighlightedMessage = new Bindable(); [JsonConstructor] public Channel() { } /// /// Create a private messaging channel with the specified user. /// /// The user to create the private conversation with. public Channel(APIUser user) { Type = ChannelType.PM; Users.Add(user); Name = user.Username; } /// /// Adds the argument message as a local echo. When this local echo is resolved will get called. /// /// public void AddLocalEcho(LocalEchoMessage message) { pendingMessages.Add(message); Messages.Add(message); NewMessagesArrived?.Invoke(new[] { message }); } public bool MessagesLoaded; /// /// Adds new messages to the channel and purges old messages. Triggers the event. /// /// public void AddNewMessages(params Message[] messages) { foreach (var m in messages) { LocalEchoMessage localEcho = pendingMessages.FirstOrDefault(local => local.Uuid == m.Uuid); if (localEcho != null) ReplaceMessage(localEcho, m); } messages = messages.Except(Messages).ToArray(); if (messages.Length == 0) return; Messages.AddRange(messages); long? maxMessageId = messages.Max(m => m.Id); if (maxMessageId > LastMessageId) LastMessageId = maxMessageId; purgeOldMessages(); NewMessagesArrived?.Invoke(messages); } /// /// Replace or remove a message from the channel. /// /// The local echo message (client-side). /// The response message, or null if the message became invalid. public void ReplaceMessage(LocalEchoMessage echo, Message final) { if (!pendingMessages.Remove(echo)) throw new InvalidOperationException("Attempted to remove echo that wasn't present"); Messages.Remove(echo); if (final == null) { MessageRemoved?.Invoke(echo); return; } if (Messages.Contains(final)) throw new InvalidOperationException("Attempted to add the same message again"); Messages.Add(final); PendingMessageResolved?.Invoke(echo, final); } private void purgeOldMessages() { // never purge local echos int messageCount = Messages.Count - pendingMessages.Count; if (messageCount > MAX_HISTORY) Messages.RemoveRange(0, messageCount - MAX_HISTORY); } } }