// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Rulesets.Scoring; using osu.Game.Screens.Ranking; using osu.Game.Users; namespace osu.Desktop.VisualTests.Tests { internal class TestCaseResults : TestCase { private BeatmapStore beatmaps; public override string Description => @"Results after playing."; [BackgroundDependencyLoader] private void load(BeatmapStore beatmaps) { this.beatmaps = beatmaps; } private WorkingBeatmap beatmap; protected override void LoadComplete() { base.LoadComplete(); if (beatmap == null) { var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0); if (beatmapInfo != null) beatmap = beatmaps.GetWorkingBeatmap(beatmapInfo); } Add(new Results(new Score { TotalScore = 2845370, Accuracy = 0.98, MaxCombo = 123, Rank = ScoreRank.A, Date = DateTimeOffset.Now, Statistics = new Dictionary { { "300", 50 }, { "100", 20 }, { "50", 50 }, { "x", 1 } }, User = new User { Username = "peppy", } }) { InitialBeatmap = beatmap }); } } }