// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using OpenTK; using osu.Game.Screens.Edit.Components.Timelines.Summary; using osu.Game.Rulesets.Osu; using osu.Game.Tests.Beatmaps; namespace osu.Game.Tests.Visual { [TestFixture] public class TestCaseEditorSummaryTimeline : EditorClockTestCase { public override IReadOnlyList RequiredTypes => new[] { typeof(SummaryTimeline) }; [BackgroundDependencyLoader] private void load(OsuGameBase osuGame) { osuGame.Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo); SummaryTimeline summaryTimeline; Add(summaryTimeline = new SummaryTimeline(Clock) { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(500, 50) }); summaryTimeline.Beatmap.BindTo(osuGame.Beatmap); } } }