// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Overlays.Settings; namespace osu.Game.Rulesets.Mods { public abstract class ModRandom : Mod, IHasSeed { public override string Name => "Random"; public override string Acronym => "RD"; public override ModType Type => ModType.Conversion; public override IconUsage? Icon => OsuIcon.Dice; public override double ScoreMultiplier => 1; [SettingSource("Seed", "Use a custom seed instead of a random one", SettingControlType = typeof(SettingsNumberBox))] public Bindable<int?> Seed { get; } = new Bindable<int?>(); } }