// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Localisation; namespace osu.Game.Overlays.Settings.Sections.DebugSettings { public partial class GeneralSettings : SettingsSubsection { protected override LocalisableString Header => @"General"; [BackgroundDependencyLoader] private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig) { Children = new Drawable[] { new SettingsCheckbox { LabelText = @"Show log overlay", Current = frameworkConfig.GetBindable(FrameworkSetting.ShowLogOverlay) }, new SettingsCheckbox { LabelText = @"Bypass front-to-back render pass", Current = config.GetBindable(DebugSetting.BypassFrontToBackPass) }, }; } } }