// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Transforms; using osu.Framework.MathUtils; using osu.Game.Graphics.Sprites; namespace osu.Game.Rulesets.UI { public abstract class ComboCounter : Container { public BindableInt Current = new BindableInt { MinValue = 0, }; public bool IsRolling { get; protected set; } protected SpriteText PopOutCount; protected virtual double PopOutDuration => 150; protected virtual float PopOutScale => 2.0f; protected virtual EasingTypes PopOutEasing => EasingTypes.None; protected virtual float PopOutInitialAlpha => 0.75f; protected virtual double FadeOutDuration => 100; /// /// Duration in milliseconds for the counter roll-up animation for each element. /// protected virtual double RollingDuration => 20; /// /// Easing for the counter rollover animation. /// protected EasingTypes RollingEasing => EasingTypes.None; protected SpriteText DisplayedCountSpriteText; private int previousValue; /// /// Base of all combo counters. /// protected ComboCounter() { AutoSizeAxes = Axes.Both; Children = new Drawable[] { DisplayedCountSpriteText = new OsuSpriteText { Alpha = 0, }, PopOutCount = new OsuSpriteText { Alpha = 0, Margin = new MarginPadding(0.05f), } }; TextSize = 80; Current.ValueChanged += newValue => updateCount(newValue == 0); } protected override void LoadComplete() { base.LoadComplete(); DisplayedCountSpriteText.Text = FormatCount(Current); DisplayedCountSpriteText.Anchor = Anchor; DisplayedCountSpriteText.Origin = Origin; StopRolling(); } private int displayedCount; /// /// Value shown at the current moment. /// public virtual int DisplayedCount { get { return displayedCount; } protected set { if (displayedCount.Equals(value)) return; updateDisplayedCount(displayedCount, value, IsRolling); } } private float textSize; public float TextSize { get { return textSize; } set { textSize = value; DisplayedCountSpriteText.TextSize = TextSize; PopOutCount.TextSize = TextSize; } } /// /// Increments the combo by an amount. /// /// public void Increment(int amount = 1) { Current.Value = Current + amount; } /// /// Stops rollover animation, forcing the displayed count to be the actual count. /// public void StopRolling() { updateCount(false); } protected virtual string FormatCount(int count) { return count.ToString(); } protected virtual void OnCountRolling(int currentValue, int newValue) { transformRoll(new TransformComboRoll(), currentValue, newValue); } protected virtual void OnCountIncrement(int currentValue, int newValue) { DisplayedCount = newValue; } protected virtual void OnCountChange(int currentValue, int newValue) { DisplayedCount = newValue; } private double getProportionalDuration(int currentValue, int newValue) { double difference = currentValue > newValue ? currentValue - newValue : newValue - currentValue; return difference * RollingDuration; } private void updateDisplayedCount(int currentValue, int newValue, bool rolling) { displayedCount = newValue; if (rolling) OnDisplayedCountRolling(currentValue, newValue); else if (currentValue + 1 == newValue) OnDisplayedCountIncrement(newValue); else OnDisplayedCountChange(newValue); } private void updateCount(bool rolling) { int prev = previousValue; previousValue = Current; if (!IsLoaded) return; if (!rolling) { Flush(false, typeof(TransformComboRoll)); IsRolling = false; DisplayedCount = prev; if (prev + 1 == Current) OnCountIncrement(prev, Current); else OnCountChange(prev, Current); } else { OnCountRolling(displayedCount, Current); IsRolling = true; } } private void transformRoll(TransformComboRoll transform, int currentValue, int newValue) { Flush(false, typeof(TransformComboRoll)); if (RollingDuration < 1) { DisplayedCount = Current; return; } transform.StartTime = Time.Current; transform.EndTime = Time.Current + getProportionalDuration(currentValue, newValue); transform.StartValue = currentValue; transform.EndValue = newValue; transform.Easing = RollingEasing; Transforms.Add(transform); } protected class TransformComboRoll : Transform { public override int CurrentValue { get { double time = Time?.Current ?? 0; if (time < StartTime) return StartValue; if (time >= EndTime) return EndValue; return (int)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing); } } public override void Apply(Drawable d) { base.Apply(d); ((ComboCounter)d).DisplayedCount = CurrentValue; } } protected abstract void OnDisplayedCountRolling(int currentValue, int newValue); protected abstract void OnDisplayedCountIncrement(int newValue); protected abstract void OnDisplayedCountChange(int newValue); } }