// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Storyboards.Drawables; using System.Collections.Generic; namespace osu.Game.Storyboards { public class StoryboardLayer { public string Name; public int Depth; public bool EnabledWhenPassing = true; public bool EnabledWhenFailing = true; private readonly List elements = new List(); public IEnumerable Elements => elements; public StoryboardLayer(string name, int depth) { Name = name; Depth = depth; } public void Add(IStoryboardElement element) { elements.Add(element); } public DrawableStoryboardLayer CreateDrawable() => new DrawableStoryboardLayer(this) { Depth = Depth, }; } }