// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; using System.IO; using System.Linq; using Ionic.Zip; namespace osu.Game.IO.Archives { public sealed class ZipArchiveReader : ArchiveReader { private readonly Stream archiveStream; private readonly ZipFile archive; public ZipArchiveReader(Stream archiveStream, string name = null) : base(name) { this.archiveStream = archiveStream; archive = ZipFile.Read(archiveStream); } public override Stream GetStream(string name) { ZipEntry entry = archive.Entries.SingleOrDefault(e => e.FileName == name); if (entry == null) throw new FileNotFoundException(); // allow seeking MemoryStream copy = new MemoryStream(); using (Stream s = entry.OpenReader()) s.CopyTo(copy); copy.Position = 0; return copy; } public override void Dispose() { archive.Dispose(); archiveStream.Dispose(); } public override IEnumerable Filenames => archive.Entries.Select(e => e.FileName).ToArray(); public override Stream GetUnderlyingStream() => archiveStream; } }