// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Logging; using osu.Game.Beatmaps; using osu.Game.Online.API; using osu.Game.Online.Rooms; using osu.Game.Rulesets; namespace osu.Game.Screens.OnlinePlay.Components { public class RoomManager : Component, IRoomManager { public event Action RoomsUpdated; private readonly BindableList rooms = new BindableList(); public IBindableList Rooms => rooms; protected IBindable JoinedRoom => joinedRoom; private readonly Bindable joinedRoom = new Bindable(); [Resolved] private RulesetStore rulesets { get; set; } [Resolved] private BeatmapManager beatmaps { get; set; } [Resolved] private IAPIProvider api { get; set; } public RoomManager() { RelativeSizeAxes = Axes.Both; } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); PartRoom(); } public virtual void CreateRoom(Room room, Action onSuccess = null, Action onError = null) { room.Host.Value = api.LocalUser.Value; var req = new CreateRoomRequest(room); req.Success += result => { joinedRoom.Value = room; AddOrUpdateRoom(result); room.CopyFrom(result); // Also copy back to the source model, since this is likely to have been stored elsewhere. // The server may not contain all properties (such as password), so invoke success with the given room. onSuccess?.Invoke(room); }; req.Failure += exception => { onError?.Invoke(req.Response?.Error ?? exception.Message); }; api.Queue(req); } private JoinRoomRequest currentJoinRoomRequest; public virtual void JoinRoom(Room room, string password = null, Action onSuccess = null, Action onError = null) { currentJoinRoomRequest?.Cancel(); currentJoinRoomRequest = new JoinRoomRequest(room, password); currentJoinRoomRequest.Success += () => { joinedRoom.Value = room; onSuccess?.Invoke(room); }; currentJoinRoomRequest.Failure += exception => { if (exception is OperationCanceledException) return; onError?.Invoke(exception.Message); }; api.Queue(currentJoinRoomRequest); } public virtual void PartRoom() { currentJoinRoomRequest?.Cancel(); if (JoinedRoom.Value == null) return; api.Queue(new PartRoomRequest(joinedRoom.Value)); joinedRoom.Value = null; } private readonly HashSet ignoredRooms = new HashSet(); public void AddOrUpdateRoom(Room room) { Debug.Assert(room.RoomID.Value != null); if (ignoredRooms.Contains(room.RoomID.Value.Value)) return; try { foreach (var pi in room.Playlist) pi.MapObjects(beatmaps, rulesets); var existing = rooms.FirstOrDefault(e => e.RoomID.Value == room.RoomID.Value); if (existing == null) rooms.Add(room); else existing.CopyFrom(room); } catch (Exception ex) { Logger.Error(ex, $"Failed to update room: {room.Name.Value}."); ignoredRooms.Add(room.RoomID.Value.Value); rooms.Remove(room); } notifyRoomsUpdated(); } public void RemoveRoom(Room room) { rooms.Remove(room); notifyRoomsUpdated(); } public void ClearRooms() { rooms.Clear(); notifyRoomsUpdated(); } private void notifyRoomsUpdated() => Scheduler.AddOnce(() => RoomsUpdated?.Invoke()); } }