// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Framework.Threading; using osu.Framework.Utils; using osu.Game.Graphics; using osuTK; using osuTK.Graphics; namespace osu.Game.Screens.Play.HUD { public partial class ArgonSongProgressBar : SliderBar, ISongProgressBar { private readonly float baseHeight; private readonly float catchupBaseDepth; private readonly RoundedBar playfieldBar; private readonly RoundedBar catchupBar; private readonly Box background; private readonly BindableBool showBackground = new BindableBool(); private readonly ColourInfo mainColour; private readonly ColourInfo mainColourDarkened; private ColourInfo altColour; private ColourInfo altColourDarkened; public bool ShowBackground { get => showBackground.Value; set => showBackground.Value = value; } private const float alpha_threshold = 2500; public Action? OnSeek { get; set; } public double StartTime { private get => CurrentNumber.MinValue; set => CurrentNumber.MinValue = value; } public double EndTime { private get => CurrentNumber.MaxValue; set => CurrentNumber.MaxValue = value; } public double CurrentTime { private get => CurrentNumber.Value; set => CurrentNumber.Value = value; } public double ReferenceTime { private get => currentReference.Value; set => currentReference.Value = value; } private double length => EndTime - StartTime; private readonly BindableNumber currentReference; public bool Interactive { get; set; } public ArgonSongProgressBar(float barHeight) { currentReference = new BindableDouble(); setupAlternateValue(); StartTime = 0; EndTime = 1; RelativeSizeAxes = Axes.X; baseHeight = barHeight; Height = baseHeight; CornerRadius = 5; Masking = true; Children = new Drawable[] { background = new Box { RelativeSizeAxes = Axes.Both, Alpha = 0, Colour = Colour4.White.Darken(1 + 1 / 4f) }, catchupBar = new RoundedBar { Name = "Audio bar", Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, CornerRadius = 5, AlwaysPresent = true, RelativeSizeAxes = Axes.Both }, playfieldBar = new RoundedBar { Name = "Playfield bar", Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, CornerRadius = 5, AccentColour = mainColour = Color4.White, RelativeSizeAxes = Axes.Both }, }; catchupBaseDepth = catchupBar.Depth; mainColourDarkened = Colour4.White.Darken(1 / 3f); } private void setupAlternateValue() { CurrentNumber.MaxValueChanged += v => currentReference.MaxValue = v; CurrentNumber.MinValueChanged += v => currentReference.MinValue = v; CurrentNumber.PrecisionChanged += v => currentReference.Precision = v; } private float normalizedReference { get { if (EndTime - StartTime == 0) return 1; return (float)((ReferenceTime - StartTime) / length); } } [BackgroundDependencyLoader] private void load(OsuColour colours) { catchupBar.AccentColour = altColour = colours.BlueLight; altColourDarkened = colours.BlueLight.Darken(1 / 3f); showBackground.BindValueChanged(_ => updateBackground(), true); } private void updateBackground() { background.FadeTo(showBackground.Value ? 1 / 4f : 0, 200, Easing.In); catchupBar.TransformTo(nameof(catchupBar.AccentColour), ShowBackground ? altColour : altColourDarkened, 200, Easing.In); playfieldBar.TransformTo(nameof(playfieldBar.AccentColour), ShowBackground ? mainColour : mainColourDarkened, 200, Easing.In); } protected override bool OnHover(HoverEvent e) { if (Interactive) this.ResizeHeightTo(baseHeight * 3.5f, 200, Easing.Out); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { if (Interactive) this.ResizeHeightTo(baseHeight, 200, Easing.In); base.OnHoverLost(e); } protected override void UpdateValue(float value) { // } protected override void Update() { base.Update(); playfieldBar.Length = (float)Interpolation.Lerp(playfieldBar.Length, NormalizedValue, Math.Clamp(Time.Elapsed / 40, 0, 1)); catchupBar.Length = (float)Interpolation.Lerp(catchupBar.Length, normalizedReference, Math.Clamp(Time.Elapsed / 40, 0, 1)); if (ReferenceTime < CurrentTime) ChangeChildDepth(catchupBar, playfieldBar.Depth - 0.1f); else ChangeChildDepth(catchupBar, catchupBaseDepth); float timeDelta = (float)(Math.Abs(CurrentTime - ReferenceTime)); catchupBar.Alpha = MathHelper.Clamp(timeDelta, 0, alpha_threshold) / alpha_threshold; } private ScheduledDelegate? scheduledSeek; protected override void OnUserChange(double value) { scheduledSeek?.Cancel(); scheduledSeek = Schedule(() => { if (Interactive) OnSeek?.Invoke(value); }); } private partial class RoundedBar : Container { private readonly Box fill; private readonly Container mask; private float length; public RoundedBar() { Masking = true; Children = new[] { mask = new Container { Masking = true, RelativeSizeAxes = Axes.Y, Size = new Vector2(1), Child = fill = new Box { RelativeSizeAxes = Axes.Both, Colour = Colour4.White } } }; } public float Length { get => length; set { length = value; mask.Width = value * DrawWidth; fill.Width = value * DrawWidth; } } public new float CornerRadius { get => base.CornerRadius; set { base.CornerRadius = value; mask.CornerRadius = value; } } public ColourInfo AccentColour { get => fill.Colour; set => fill.Colour = value; } } } }