// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using osu.Framework.Allocation; using osu.Framework.Screens; using osu.Game.Overlays; using osu.Game.Overlays.FirstRunSetup; namespace osu.Game.Tests.Visual.UserInterface { public class TestSceneFirstRunScreenBundledBeatmaps : OsuManualInputManagerTestScene { [Cached] private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple); public TestSceneFirstRunScreenBundledBeatmaps() { AddStep("load screen", () => { Child = new ScreenStack(new ScreenBeatmaps()); }); } } }