// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Game.Rulesets.Taiko.Mods; namespace osu.Game.Rulesets.Taiko.Tests.Mods { public class TestSceneTaikoModHidden : TaikoModTestScene { [Test] public void TestDefaultBeatmapTest() => CreateModTest(new ModTestData { Mod = new TaikoModHidden(), Autoplay = true, PassCondition = checkSomeAutoplayHits }); private bool checkSomeAutoplayHits() => Player.ScoreProcessor.JudgedHits >= 4 && Player.Results.All(result => result.Type == result.Judgement.MaxResult); } }