// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Graphics; using osu.Framework.Testing; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Settings; using osu.Game.Screens.Play.Settings; namespace osu.Desktop.VisualTests.Tests { internal class TestCaseReplaySettingsOverlay : TestCase { public override string Description => @"Settings visible in replay/auto"; private ExampleContainer container; public override void Reset() { base.Reset(); Add(new ReplaySettingsOverlay() { IsAvaliable = true, Anchor = Anchor.TopRight, Origin = Anchor.TopRight, }); Add(container = new ExampleContainer()); AddStep(@"Add button", () => container.Add(new OsuButton { RelativeSizeAxes = Axes.X, Text = @"Button", })); AddStep(@"Add checkbox", () => container.Add(new SettingsCheckbox { LabelText = "Checkbox", })); AddStep(@"Add textbox", () => container.Add(new FocusedTextBox { RelativeSizeAxes = Axes.X, Height = 30, PlaceholderText = "Textbox", HoldFocus = false, })); } private class ExampleContainer : SettingsContainer { public override string Title => @"EXAMPLE"; } } }