// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Objects.Legacy.Mania { /// /// Legacy osu!mania Hit-type, used for parsing Beatmaps. /// internal sealed class ConvertHit : HitObject, IHasXPosition { public float X { get; set; } protected override HitWindows CreateHitWindows() => null; } }