// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps.Timing; using osu.Game.Graphics; namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts { /// /// The part of the timeline that displays breaks in the song. /// public partial class BreakPart : TimelinePart { protected override void LoadBeatmap(EditorBeatmap beatmap) { base.LoadBeatmap(beatmap); foreach (var breakPeriod in beatmap.Breaks) Add(new BreakVisualisation(breakPeriod)); } private partial class BreakVisualisation : Circle { private readonly BreakPeriod breakPeriod; public BreakVisualisation(BreakPeriod breakPeriod) { this.breakPeriod = breakPeriod; RelativePositionAxes = Axes.X; RelativeSizeAxes = Axes.Both; } protected override void Update() { base.Update(); X = (float)breakPeriod.StartTime; Width = (float)breakPeriod.Duration; } [BackgroundDependencyLoader] private void load(OsuColour colours) => Colour = colours.GreyCarmineLight; } } }