// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Judgements; namespace osu.Game.Rulesets.Taiko.Objects { /// /// Base type for nested strong hits. /// Used by s to represent their strong bonus scoring portions. /// public abstract class StrongNestedHitObject : TaikoHitObject { public readonly TaikoHitObject Parent; protected StrongNestedHitObject(TaikoHitObject parent) { Parent = parent; } public override Judgement CreateJudgement() => new TaikoStrongJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; } }