using OpenTK; namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces { /// /// A type of circle piece that encapsulates a circle piece to visualise it as a "finisher" hitobject. /// /// Finisher hitobjects are 1.5x larger, while maintaining the same length. /// /// public class FinisherPiece : ScrollingCirclePiece { public FinisherPiece(ScrollingCirclePiece original) { // First we scale the note up Scale = new Vector2(1.5f); Children = new[] { original }; // Next we reduce the draw width for drum rolls to keep the width // equal to that of a non-finisher drum roll original.Width /= 1.5f; } } }